CORRIDOR CONTROL // PRESS PACKET

PRESSURE FEVER
PRESS KIT

The fact sheet, a short and a long description, captures and a contact, in one place. Nothing here is under embargo.

FACT SHEET

Developer

Avatar Genie LLC

Status

Pre-alpha, in active development

Playable now

The full browser build, free, on desktop and phones

Release date

No date announced

Price

Not announced

Planned platforms

Steam and this website, with one purchase covering both

Chapter 01

Planned free on every platform

Monetization

No ads, no energy timers, no pay-to-win. Cosmetics only

Genre

Horde shooter with a roguelite overland layer

Engine

Godot 4

Age rating

18+. Graphic violence and blood, filtered by default in the browser

Language

English

SHORT DESCRIPTION

A horde shooter about a white-suited squad, a red evac line and a city of infected pushed past their redline. Steer the squad, pick your gates, make evac.

LONG DESCRIPTION

PRESSURE FEVER is a horde shooter about the last squad out of a city that went past its redline. You steer a line of white-suited operators down a two-mile corridor while they fire on their own, so every call you make is about where they stand and what you pick up. Checkpoint gates offer operators, weapons and upgrades, and some of them cost blood. Reach extraction before the road closes. Above the run sits The Crossing, a planned roguelite overland layer: a node map across the country, a named crew that can die for good, and fuel and scrap to ration. It runs in a browser today and is planned for Steam. Chapter 01 is planned to be free, and the full game is planned as a single purchase.

WHAT A RUN LOOKS LIKE

  1. 01

    STEER

    Drag, mouse or stick. The squad holds your line across the lanes.

  2. 02

    FIRE

    The squad shoots on its own. You decide where they stand.

  3. 03

    PICK A GATE

    Gates add operators, weapons and upgrades. Some cost blood. Choose and keep moving.

  4. 04

    MAKE EVAC

    Reach the extraction point before the horde closes the road.

WHAT IT WILL NEVER DO

NO ADS

None. Not even the rewarded kind.

NO ENERGY TIMERS

Play as long as you last.

NO PAY-TO-WIN

Upgrades are earned on the road, never sold.

CHAPTER 01 FREE

On every platform.

BUY ONCE, PLAY EVERYWHERE

One purchase covers Steam and the web.

This is the plan for launch. If any of it changes, this notice will say so.

CAPTURES

Pre-alpha captures straight from the engine, placeholder art included. Use them as they are and credit PRESSURE FEVER. The filtered set is the one to publish.

A white-suited squad advances along the evacuation highway toward the infected.
PRE-ALPHA CAPTURETHOUSANDS. ONE ROAD.
The squad approaches two amber gates: +2 survivors on the left or ×1.50 fire rate on the right.
PRE-ALPHA CAPTUREPICK A GATE. KEEP MOVING.
An advancing squad faces a growing crowd of infected on the evacuation route.
PRE-ALPHA CAPTURETHE ROAD DOES NOT GET QUIETER.

CONTACT

Questions, review builds and interview requests all go to the same place. A reply normally takes a day or two: this is a one-developer project.

PRESSURE FEVER is in pre-alpha. Controls, balance and presentation may change between builds.