CORRIDOR CONTROL // PRESS PACKET
PRESSURE FEVER
PRESS KIT
The fact sheet, a short and a long description, captures and a contact, in one place. Nothing here is under embargo.
FACT SHEET
Developer
Avatar Genie LLC
Status
Pre-alpha, in active development
Playable now
The full browser build, free, on desktop and phones
Release date
No date announced
Price
Not announced
Planned platforms
Steam and this website, with one purchase covering both
Chapter 01
Planned free on every platform
Monetization
No ads, no energy timers, no pay-to-win. Cosmetics only
Genre
Horde shooter with a roguelite overland layer
Engine
Godot 4
Age rating
18+. Graphic violence and blood, filtered by default in the browser
Language
English
SHORT DESCRIPTION
A horde shooter about a white-suited squad, a red evac line and a city of infected pushed past their redline. Steer the squad, pick your gates, make evac.
LONG DESCRIPTION
PRESSURE FEVER is a horde shooter about the last squad out of a city that went past its redline. You steer a line of white-suited operators down a two-mile corridor while they fire on their own, so every call you make is about where they stand and what you pick up. Checkpoint gates offer operators, weapons and upgrades, and some of them cost blood. Reach extraction before the road closes. Above the run sits The Crossing, a planned roguelite overland layer: a node map across the country, a named crew that can die for good, and fuel and scrap to ration. It runs in a browser today and is planned for Steam. Chapter 01 is planned to be free, and the full game is planned as a single purchase.
WHAT A RUN LOOKS LIKE
-
01
STEER
Drag, mouse or stick. The squad holds your line across the lanes.
-
02
FIRE
The squad shoots on its own. You decide where they stand.
-
03
PICK A GATE
Gates add operators, weapons and upgrades. Some cost blood. Choose and keep moving.
-
04
MAKE EVAC
Reach the extraction point before the horde closes the road.
WHAT IT WILL NEVER DO
NO ADS
None. Not even the rewarded kind.
NO ENERGY TIMERS
Play as long as you last.
NO PAY-TO-WIN
Upgrades are earned on the road, never sold.
CHAPTER 01 FREE
On every platform.
BUY ONCE, PLAY EVERYWHERE
One purchase covers Steam and the web.
This is the plan for launch. If any of it changes, this notice will say so.
CAPTURES
Pre-alpha captures straight from the engine, placeholder art included. Use them as they are and credit PRESSURE FEVER. The filtered set is the one to publish.
CONTACT
Questions, review builds and interview requests all go to the same place. A reply normally takes a day or two: this is a one-developer project.
PRESSURE FEVER is in pre-alpha. Controls, balance and presentation may change between builds.